One of the video game industry’s dreams is to have games with visuals that realistically match the carefully planned worlds within which their stories reside. Joe van den Heuvel, who worked in animation and physics development for 10 years, recognized a hole in the last generation of game...
Written by Brian Anderson, CEO of CrowdSavvy. "What if fill-in-the-blank-large-company decides to...
If a service like Safety Agent had been around in 2003, James Franco might never have been...
Today in Part 3 of my patent series, I'm going to tell you a story about a "patent troll". On July...
After years in the corporate world, Aaron Longnion decided it was time for something different and...
The Tech.li team is heading to St. Louis and we want to see you there! On Wednesday, August 31,...
Take a minute out of your (hopefully) busy day and think about how people found jobs fifty years...
“Secrets, secrets are no fun. Secrets, secrets hurt someone.” uProtect.it, a side project of...
Ever had service or a deal so good, you just couldn’t keep it to yourself? Sure, we all have....